制造台 / Crafter
用来制造各种工业设备的平台
It is a platform for making various industrial devices
画廊 / Gallery

信息 / Information
-
制造台
不需要电力即可工作;Crafter does not need electricity to work;
-
合成方式类似于
工作台,相关配方见JEI或REI;Synthetic method is similar to
Crafting Table, related recipes seeJEIorREI; -
功能本身是从
协议核心的设备制造中分离出来的;The function itself is extracted from the
facility constructionofprotocol core;
技术性说明 / Technical Explanation
为什么把设备制造这个功能从协议核心分离出来呢?
首先,我的水平有限,好几个功能塞一起不一定能很好地运行,维护可能也会有麻烦,与其让它带着bug运行不如分离出来;
然后,由于模组的开发不同于一般的游戏开发,最好能保证一个方块实体对应一种职责,多功能的方块逻辑到后面可不好折腾(个人观点);
所以还是分离了功能,但未来的流体工业,我会想办法让它尽量合在一起。
Why was the equipment manufacturing feature separated from the Protocol Core?
First, my skills are limited, and cramming several features together might not work well, and maintenance could become a hassle. Rather than letting it run with bugs, I decided to separate it;
Second, since mod development differs from general game development, it’s best to ensure that each block entity corresponds to a single responsibility. Multi-functional block logic can become a real headache down the line (in my opinion);
So I’ve separated the functions for now, but for the future Fluid Industry, I’ll find a way to integrate them as much as possible.
相关配方 / Related Recipes
你可自定义数据包来拓展制造台能加工的东西;
You can customize the data pack to expand the things that the Crafter can process;
示例 / Example:
{
"type": "arknights_endfield:crafter",
"input": {
"arknights_endfield:originium_ore": 5
},
"output": {
"count": 1,
"item": "arknights_endfield:refining_unit"
}
}
参数说明 / Parameter Description:
input: 输入物品和数量 / Input items and number;output: 合成物品和数量 / Output items and number;