常见问题
1.这是一个什么模组 / 模组的定位:
这是一个基于《明日方舟:终末地》的一个二创作品,采用Minecraft模组的形式呈现
其支持的版本为1.20.1和1.21.1,其余版本暂无支持计划
模组不会有网易版,仅支持国际Java版,且模组文件仅上传Modrinth和CurseForge
本模组虽然是工业模组,但区别于那些老牌工业模组,其定位是轻量、服务生存探索、提供后勤保障的一个工业模组
与终末地原作的理念相当,玩家可通过AIC(集成工业系统)生产用于制作装备的零件、回血的药品,用于辅助生存探索
也可生产相关工业产品,将产品供给据点,获得一些奖励
(注:装备和据点暂未加入到模组中,请等待后续内容更新)
2.与其他工业模组联动:
由于本模组的定位与其他工业模组的定位并不相同,且模组有自己独立的物流系统、电力网络等,本身就是一个独立的模组
所以,暂不考虑与其他工业模组的深度联动,只保留最低限度的联动,即Forge和NeoForge端特有的Capability,工业设备暴露Cap接口,可供其他模组的物流设施输入或输出。
3.合作相关:
此事项在以前的文章里讲过,此处不再展开叙述(在哔哩哔哩专栏中)
考虑到种种原因,暂不考虑合作
同时,考虑到终末地原作为长线运营的游戏,模组也会进入长线开发进程,模组的代码和美术资源或将不定期推翻重构、重制等,所以模组将保持独立开发状态。
4.未来计划:
模组整体上会以终末地原作为准,维持原作的设计,如工业设备处理速率、传送带速率等方面的设计,暂不考虑修改原作设计
(PS:我相信终末地未来会逐步更新相关内容,所以现阶段不考虑相关内容设计)
模组还处于开发状态,也将长期处于这一阶段,内容将逐步更新,感谢支持
5.使用说明:
模组采用All Rights Reserved协议,即保留所有权利,包括模组的代码和美术资源
严格来说ARR不是开源协议,但模组会保持开源
对于整合包作者而言,可以进行一定程度上的魔改,以契合整合包需求,但不得发布二次修改后的模组\
模组文件只上传Modrinth和CurseForge平台,禁止二次分发,禁止用于商业用途(包括包含了此模组的整合包也不得收费)。
6.其余事项:
待定;
FAQ (En ver., Translate with DeepL)
1. What is this mod / Mod description:
This is a fan-made creation based on Arknights: Endfield, presented as a Minecraft mod.
Supported versions are 1.20.1 and 1.21.1; there are currently no plans to support other versions.
This mod will not be released for the NetEase version; it supports only the international Java Edition, and mod files are uploaded exclusively to Modrinth and CurseForge.
Although this mod falls under the industrial genre, unlike established industrial mods, it is designed to be lightweight, focused on survival and exploration, and providing logistical support.
In line with the original philosophy of Endfield, players can use the AIC (Automated Industry Complex) to produce parts for crafting equipment and potions to restore health, thereby aiding survival and exploration.
Players can also produce related industrial goods and supply them to outposts to earn rewards.
(Note: Equipment and Outposts have not yet been added to the mod; please wait for future updates.)
2. Integration with Other Industrial Mods:
Since this mod’s purpose differs from that of other industrial mods, and it features its own independent logistics system, power grid, and other infrastructure, it is inherently a standalone mod
Therefore, deep integration with other industrial mods is not currently being considered. Only minimal integration will be maintained, specifically the Capability features unique to the Forge and NeoForge platforms. Industrial equipment will expose Cap interfaces, allowing other mods’ logistics facilities to input or output data.
3. Regarding Collaboration:
This matter has been discussed in previous posts, so I won’t go into detail here.(On Bilibili Column)
For various reasons, collaboration is not currently being considered.
Additionally, since Endfield is a game designed for long-term operation, the mod will also enter a long-term development process. The mod’s code and art assets may be periodically overhauled, reworked, or remade; therefore, the mod will remain in a state of independent development.
4. Future Plans:
Overall, the mod will adhere to the original End design and maintain the original specifications, such as the processing speeds of industrial equipment and belt speeds. We do not currently plan to modify the original design.
(Note: I believe the End will be gradually updated in the future, so we are not planning any related design changes at this stage.)
The mod is still in development and will remain in this phase for the foreseeable future. Content will be updated gradually. Thank you for your support.
5. Usage Instructions:
This mod is licensed under the All Rights Reserved (ARR) license, which means all rights are reserved, including the mod’s code and art assets.
Strictly speaking, ARR is not an open-source license, but the mod will remain open-source.
For modpack creators, you may modify the mod to a certain extent to meet the needs of your modpack, but you may not release the modified mod.
Mod files are only uploaded to the Modrinth and CurseForge platforms. Redistribution is prohibited, and commercial use is prohibited (including charging for modpacks that contain this mod).
6. Other matters:
To be determined;